I've been messing around with particles lately. Its always something that is fun to play with, but I had no practical application until a recent project. The project will be using particles in a few different ways, but here is one example. Basically it is about 50 movieclips that are slowly being moved and to the top right. Apply some friction/chaos/alpha/rotation/scale and top it off with a few bitmap filters and away you go.
Unfortunately the FPS is not that great. I am going to look into using some BLIT techniques from 8BitRocket to see if I can improve on the speed.
No code to see yet since its still getting the kinks worked out. But I am hoping to display my progress soon.
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